![]() ![]() Place higher level, better equipped dwellers in rooms at the top of your vault.If the emergency isn’t contained, it will spread to other rooms in the vault. They will run away when an emergency occurs in that room, leaving the room with that many less dwellers to deal with the emergency. Don’t have more than half the dweller quantity in any particular room be pregnant females.Putting your dwellers in the right rooms based on their stats is important, primarily because a dweller with a higher primary stat for a specific room will decrease the amount of time it takes for that room to complete its production cycle (this does not apply to weapon and outfit workshops). If your resources are critical, they will be even more so when your POV returns to your vault. Make sure your vault is stable before entering the quest destination the game forces your point-of-view to the quest location and you’re there, with your quest dwellers, until they complete the quest and begin their return to the vault.I recommend at least 10 stimpaks it’s better to have them and not need them than the other way around. Pack plenty of stimpaks and RadAways (roughly 2-for-1 ratio).Make sure the dwellers you do send are your highest level, best equipped (gear and weapon) dwellers. If you fail, you don’t get the quest rewards or items collected during the quest exploration. Send three dwellers (the limit for quests) on each quest don’t send less or the chances of failing are much greater.Search every room and every container (the sparkly boxes, cabinets, cupboards, etc.) in each room.Once you have built an Overseer’s Office in your vault, you can start sending dwellers on quests, and your Wasteland explorers will occasionally come upon ‘quest-like’ locations during their forays. I’m enmeshed in developing my vault, however, so I’ve stuck with Fallout Shelter exclusively for the past month.īecause I have been playing for a bit and learning what makes a vault tick and how to make it ‘tick’ better, I have come up with some tips and strategies to help a vault succeed. For me, this is rare, as I have a wide variety of games I play on a regular basis (Guild Wars, Guild Wars 2, Everquest, Wizard 101, Virtual Villagers 1-5, Neverwinter Nights, etc.). In fact, since the PC version came out, it’s been the only game I have been playing. I have logged some serious playing time with Fallout Shelter lately. That is rather difficult to do when you’re doing so on a screen just a few inches wide by a few inches high. ![]() I prefer the PC version because it’s easier to see what my vault dwellers are doing and manipulate them around the vault as needed. Bethesda Softworks also makes other games like Doom, The Elder Scrolls, The Evil Within, Quake, a variety of Fallout titles, and more, available on platforms ranging from PC to XBOX to PlayStation consoles. If you’d rather play it on your phone, you can get it from the App Store or Google Play. The developers recently (July 2016) made it available for PCs, as well. I understand that a room's production shuts down if unpowered, but what about rooms that are normally left unstaffed anyway.Fallout Shelter is an awesome game by Bethesda Softworks that used to be available only as a smartphone application. The idea is to put storage and ability rooms farther away from the power source, so non-production rooms lose power first in case of a blackout. I've seen a fair amount of advice like this re: vault layout. The closest rooms (production rooms) stay lit and the non-essentials Try to have the closest roomsīe food production and water production rooms. ![]() Rooms like living quarters, med bays, and training facilities should
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